ergostar.blogg.se

Axiom verge walkthrough after hallucination
Axiom verge walkthrough after hallucination













axiom verge walkthrough after hallucination

In the game, the player controls a scientist named Trace who awakens in a bizarre alien world after a lab accident. The entire game (including art, code, game and sound design) was developed solely by Happ over a period of four years. It also adds its own unique touch by utilizing the glitches and bugs found in games of that period as a game mechanic, allowing players to uncover new areas, the ability to "hack" and change enemy behavior and bypass obstacles. The game serves as a loving homage to several games of the NES, 8-bit and 16-bit era, drawing inspiration from classics such as Metroid, Contra and Blaster Master, among many others.

axiom verge walkthrough after hallucination axiom verge walkthrough after hallucination

Just before that, it was announced that the game would also be released for the Xbox One and Wii U, and it also received a Nintendo Switch port. The game was released in Spring 2015 initially for the PlayStation 4 and Steam, with a Play Station Vita version planned that was finally released in April 2016. Initial development began in March 2010 as a hobby and was announced in 2012 for commercial release. Axiom Verge is a 2D indie retro-style Metroidvania game developed by Thomas Happ.















Axiom verge walkthrough after hallucination